![]() With his mother's kindness and the guidance of Father Mitaras throughout his childhood, he has walked a straight path. Solis has dedicated himself as a vigilant protector of his homeland. Invocations: Devil's Sight, See the Unseen, All-Seeing Eyes, Eldritch Glaive, Eldritch Spear, Flee the Scene Mithril Shirt +1, Buckler +1 (+5 Armor, +2 Shield, +2 Dex)Ībilities Str 10, Dex 14, Con 14, Int 11, Wis 10, Cha 20Ĭondition Resistance 10 (Acid, Cold, Electricity), 5 (fire, Sonic) M CG Aasimar Warlock, Level 6, Init 2, HP 60/60, DR 3/Cold Iron, Speed 30, 30' (fly, good)ĪC 19, Touch 12, Flat-footed 17, Fort 4, Ref 4, Will 6, Base Attack Bonus +4 Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters? Mostly dungeon exploration, some fighting, some puzzles, some mystery… You can get through a lot of the dungeon without fighting if you approach it correctly.ġ6. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above? Skirt length, you’ll going to end upworking for a certain group to map out a dungeon and you’re briefly will not have you’re equipment available.ġ5. the backgrounds all ending up with the characters in the same city)? Is a character background required? If so, how big? Are you looking for anything in particular (i.e. You’re going to preroll initiative and I’ll going to go with group initiative. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules. I will post combat rolls, other rolls may be made 'behind the scenes'ġ3. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them? Play that monk/fighter you ever wanted to play.ġ2. Do you allow multi-classing, or have any particular rules in regards to it?Īllowed, no penalties, go wild. You should be able to work together, that’s the whole requirement.ġ1. Does your game use alignment? What are your restrictions, if so? Full hit points at 1st level, full HP after.Ģ bonus feats that you can take when you need them or not (mostly for thrower or whip builds.)ġ0. By what method should Players generate their attributes/ability scores and Hit Points?ģ2 Point Buy. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?ĩ. But it does need to keep up the spirit of the game, which means… Not very powerful at all.Ĩ. You can really play anything, from any sourcebook, homebrew, etc. ![]() or do not want? What are your rules on 'prestige' and/or homebrewed classes? Are there any particular character classes, professions, orders, etc. How much gold or other starting funds will the characters begin with?ħ. What is the characters' starting status (i.e. What's the gaming medium (OOTS, chat, e-mail etc.)?ĥ. How many Players are you looking for? Will you be taking alternates, and if so, how many?Ĥ. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?ģ. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. What 'type' or variant of game will it be (i.e. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?Ģ. The general idea would be that you were sent into the… Well… Dungeon to map it out, you’re quest is to find every room and then escape.ġ. There will be battles and perhaps some mean status effects but I’m not out to kill anyone, I want people to see that weird quirky dungeon I built ten years ago. You don’t have to make an actively bad charakter, like a pure commoner who can’t do anything, but make a Beguiler who likes to use a Spiked Chain now and again, play a Ghoul, a Hexblade, a Sword and board fighter or a batman sorcerer with Arcane Lock (which may actually be useful here!) I’m sure you can rush through it with a halfway competently build level 6 charakter I implore everyone who wants to play in that game, make weak charakters. What is really important to me is that the dungeon is… Not really dangerous. I recently found that dungeon and would like to play through that again. ![]() What I totally forgot was that I made an even bigger, more thought out dungeon with a friend of mine. Some time ago I DM’d a small „ escape the dungeon“ game that was quite fun.
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